Just found this site. They give a step by step explanation on how to get the windows SDK working with Unity.
(UPDATE (03/03/2012): This site has been updated to a "new" version of the kinect wrapper, here is a link to the old project.)
You can still do the steps they talk about, in the old project. You can also find more info about this on the site of Jeremy, specifically here.
Geen opmerkingen:
Een reactie posten